Pedagogy · Course

Color Harmony.

The basics of colour harmony on a twelve-hue wheel: the classic schemes, how to dose them and keep them legible, and what changes between the painters' colours, the screen's and the eye's.

The wheel

RedRed-orangeOrangeYellow-orangeYellowYellow-greenGreenBlue-greenBlueBlue-violetVioletRed-violetRed#FE2712Click a hue to make it the base

Twelve hues, two models

The painters' wheel (RYB: red, yellow, blue) and the screen wheel (RGB) don't put the same hues opposite each other: the same geometric figure points to different colours. Pick a base, then a scheme: the wheel draws the figure, the poster shows the palette at work.

Complementary: two opposite hues, maximum contrast. Analogous: neighbours, a soft harmony. Triadic: three evenly spaced hues, vivid and balanced. Split-complementary: the base and the two neighbours of its opposite, strong but gentler. Square and tetradic: two pairs of opposites, very rich, as long as one hue dominates.

Red, yellow and blue are the primaries of the painters' traditional model. With real inks, the primaries that give the widest range of mixes are rather cyan, magenta and yellow: the RYB wheel is a harmony tool, not a law of mixing.

Complements and mixing

Red#FE2712
#66B032
PainterRYB wheel
Red#FE2712
#12E9FE
ScreenRGB · HSL + 180°
Red#FE2712
#00E3FF
EyeOKLCH + 180°
Starting hue

Three ways to be opposite

The painters' wheel puts green opposite red and violet opposite yellow. The screen opposes red with cyan and yellow with blue: that's the RGB complement, the one you get by adding 180° to the HSL hue.

The eye follows neither exactly. Vision encodes colour in opponent pairs, and the perceived opposite is measured in a perceptual space such as OKLCH or CIELAB: add 180° to the hue. The module shows it in its most vivid version: at equal lightness, the opposite of a very light colour such as yellow would be a barely tinted white. It's close to the screen's, but shifted, because HSL is only a transform of RGB.

In practice: for the strongest contrast side by side, use the perceived opposite. To neutralise a paint without shifting it, think in pigments.

A colour also changes appearance depending on its neighbours: that's simultaneous contrast, one of Johannes Itten's seven contrasts, covered in the Composition - Perception tutorial.

The Munsell tree

Click a chip
Chips beyond the screen

The Munsell solid

Albert Munsell ordered colours along three perceptual axes: hue (around), value (lightness, bottom to top) and chroma (saturation, from the centre outwards). The chips here are the 2,734 “real” colours of the 1943 renotation (Newhall, Nickerson and Judd): the atlas measurements, smoothed and extended to the most saturated colours a surface can reflect, then converted for the screen.

The solid is lumpy: hues don't all reach the same chroma. In Munsell's atlas, with the pigments of his time, the strongest red was about twice as powerful as the strongest blue-green; out to the limits of real colours the gaps change: here, from 16 for blue (5B) to 32 for purple (5P). Separating hue, lightness and saturation this way is the direct ancestor of CIELAB, then OKLCH.

Glossary

Hue
The colour itself, its place on the wheel: red, orange, yellow… Independent of lightness and saturation.
Primaries (RYB)
Red, yellow, blue: the primaries of the painters' traditional model. With real inks, the most effective primaries are cyan, magenta and yellow.
Secondaries and tertiaries
Secondary: the mix of two primaries (orange, green, violet). Tertiary: a primary and the neighbouring secondary, the six in-between hues.
Complementary
Two opposite hues on the wheel: maximum contrast. The opposite depends on the model: painter (RYB), screen (RGB) or eye (OKLCH).
Analogous
Neighbouring hues on the wheel: a soft, low-contrast harmony.
Triadic
Three evenly spaced hues, 120° apart: vivid and balanced.
Split-complementary
A hue and the two neighbours of its opposite: strong contrast, gentler than complementary.
Square and tetradic
Two pairs of opposites, as a square (90°) or a rectangle: very rich, as long as one hue dominates.
Warm and cool
Red → yellow on one side, green → violet on the other. Warm hues tend to look closer: a tendency, lightness and saturation weigh more.

Sources: Munsell renotation data (Newhall, Nickerson & Judd, 1943), RIT Munsell Color Science Laboratory; A. H. Munsell, A Grammar of Color (1921); OKLab / OKLCH by Björn Ottosson (2020); WCAG 2 contrast ratio; colour-blindness simulation after Machado, Oliveira & Fernandes (2009); paint mixing with spectral.js by Ronald van Wijnen (Kubelka-Munk, MIT licence).

Ten questions on the wheel, schemes, opposites, proportions and the Munsell solid.